Agent Preview Released

It is my honour to present my latest crowd simulator, Agent, and to publicly unveiled it.

Agent is designed to help ease some of the problems associated with the current methods of generating crowds and comes complete with powerful tools that enable the artist to create crowds and behaviours in a natural and friendly way, without need for any code.

Check out some of the features of Agent in the video “Agent – Generating the Masses” which covers the generation of agents, the skinning, rigging and tools available to empower the artist.

Agent - Generating the Masses from Geoff Samuel on Vimeo.

More information can be found at here