Prize Winning Dissertation

My Final year dissertation is now available online here for the work done with Gavin Wade's Game Engine Technology. More info can be found here.

The paper looks at designing and building a level editor within Autodesk 3ds Max for an industry level game engine, as well as testing out the results and the evolution processes that followed.

The paper won the 2009 University of Portsmouth's; Creative Technologies; Autodesk award for best use of 3ds Max.